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Eva Lee at the Big Screen Plaza

 

By Isabel Walcott Draves

Published: July 5, 2011

Posted in: Big Screen Project

EventsTags: contemporary arteva lee

 

Description: Eva Lee at the Big Screen Plaza

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As part of LISA’s partnership with the Big Screen Plaza, we will be showing excerpts from one of Eva Lee’s works during the month of July on the Big Screen at the Eventi Hotel at 30th and 6th in Manhattan.  We are excited that Eva is working with us for this project.

 

Bio

Eva Lee is an experimental filmmaker working in digital animation and drawing.  Trained as a painter (BA, Bard College; MFA Hunter College) she later began working with moving images to better express ideas inspired by science and philosophy.  Her work has been described as “hypnotic” depictions of the “awesome infinities and minutiae of the cosmos.” (New York Times)

Her ongoing interest in the nature of mind has led to animating neuroscientific data on the brain basis of emotions as 3D landscapes.  In addition to this and other short experimental films, Eva Lee’s repertoire includes original drawings, digital video installations, and archival prints of stills from animations.  Her work has been on view at The DeCordova Museum, Lincoln, MA; The Aldrich Contemporary Art Museum, Ridgefield, CT; BBC Big Screen, Liverpool, England; The Wadsworth Atheneum, Hartford, CT; Smack Mellon Gallery, Brooklyn, NY; Real Art Ways, Hartford, CT; Wave Hill, Bronx, NY; The Bronx Museum of the Arts, Bronx, NY.  Recent awards include fellowships from the Asian Cultural Council, Connecticut Commission on Culture & Tourism, and The MacDowell Colony.  Her first film, The Liminal Series (2004-2006, 24min 52sec) will soon be available on DVD through Tribeca Film Institute’s Reframe Collection.

 

Artist’s Statement

I am indebted to Dr. Seuss for his story “Horton Hears a Who,” which first gave me the idea as a child that worlds may exist though we can not perceive them.  What a concept!  Reality may not be what it seems. This cracked open my imagination.  As an artist, I am inspired by what lies at the threshold of perception. I wonder about the unseen, the impalpable, the barely conceivable. Things like the jostling of subatomic particles, the spaces between cells, what mind is, how we understand phenomena, fascinate me.

Descriptions:

Lux Flux, 2011 (6 min)

Portrait of a city presented as a living system of lights, colors, sights, and sounds, morphing forms which suggest ongoing life cycles, with day passing into night and back again.  Commissioned by the City of Tampa for Lights on Tampa 2011, an award-winning biennial public art event featuring new media art. This work is displayed on the Portal, permanent onsite digital screens installed along the Riverwalk.  Sound by Chris McKenna.

Winter’s Veil, 2007 (8 min 11 sec)

Beneath a curtain of snow, an imaginary microscopic world emerges and transforms into other entities. This work was originally exhibited as a digital video installation projected on a mirror, referencing a through-the-looking-glass alternate reality.  Silent.

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July’s Leaders in Software and Art choices (a 60-min. loop), including works by Anne SpalterMark StockKenji WilliamsEva Lee, and Asya Reznikov, will show on the Big Screen at the following times (schedule subject to change.  Please check schedule at http://bigscreenplaza.com before attending).

Friday 7/1 – 9AM

Sunday 7/3 – 9AM, 10AM

Tuesday 7/5 – 9AM, 10AM

Wednesday 7/6 – 7PM

Thursday 7/7 – 12PM, 1PM, 9PM

Friday 7/15 – 9AM

Sunday 7/17 – 9AM, 10AM

Tuesday 7/19 – 9AM, 10AM

Thursday 7/20 – 12PM, 1PM

Friday 7/29 – 9AM

Sunday 7/31 – 9AM, 10AM

ABOUT THE AUTHOR

Description: http://www.gravatar.com/avatar/6c758d5bc311978d2e3db0a1fc56f155?s=48&d=http%3A%2F%2Fwww.gravatar.com%2Favatar%2Fad516503a11cd5ca435acc9bb6523536%3Fs%3D48&r=GI decided to start Leaders in Software and Art in the fall of 2009. My perspective on art is simply defined. Is it appealing? All too often I see contemporary art on display at major institutions that doesn't meet this very basic criterion. A work's appeal doesn't have to be limited to visual beauty - it can also encompass technical prowess, ideological innovation, or just sheer innovation. But too many things we see these days don't cut it. A piece that relies on shock value, an idea we've seen before that was never beautiful, mechanical art that doesn't work, "cutting edge" art using 20 year old tech - it's time to move beyond. This is the change I hope Leaders in Software and Art will help effect. I come at visual art appreciation from the perspective of an educated museum-goer and appreciator of beauty and innovation. I don't have a "trained" eye and I'm not a collector. I look at the business of visual art with the perspective of an Internet entrepreneur and a marketer. I look at technology from the simple perspective of a curious end-user. "Does it work?" "How does it work?".

 

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